By Wallace Jackson
Android Studio New Media basics is a brand new media primer overlaying suggestions critical to multimedia creation for Android together with electronic imagery, electronic audio, electronic video, electronic representation and 3D, utilizing open resource software program applications comparable to GIMP, Audacity, Blender, and Inkscape. those specialist software program programs are used for this e-book simply because they're loose for advertisement use. The ebook builds at the foundational suggestions of raster, vector, and waveform (audio), and will get extra complicated as chapters development, overlaying what new media resources are top to be used with Android Studio in addition to key elements concerning the info footprint optimization paintings technique and why new media content material and new media info optimization is so very important.
Read Online or Download Android Studio New Media Fundamentals: Content Production of Digital Audio/Video, Illustration and 3D Animation PDF
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Extra info for Android Studio New Media Fundamentals: Content Production of Digital Audio/Video, Illustration and 3D Animation
1 or later hardware devices. Next, let’s take a look at another impressive open source codec. OGG Vorbis: A Lossy Open Source Audio Codec Another open source digital audio codec supported by Android is the OGG Vorbis format. Org Foundation. OGG audio data file extension, and thus, Vorbis is commonly called the Ogg Vorbis digital audio data format. Ogg Vorbis supports sampling rates from 8 kHz to 192 kHz and supports 255 discrete channels of digital audio. As you now know, this represents 8-bits worth of audio channels.
As you can see in an image preview area on the left side of Figure 3-2, dithering creates dot patterns between your adjacent colors in order to create additional colors. In this case, it’s grayscale value. Figure 3-2. Select Diffusion Dither and 32 colors creating PNG5 Also, notice that you can set a percentage of dithering. I often select either the 0% or 100% setting; however, you can fine-tune the diffusion dithering effect anywhere between these two extreme values. You can also choose between dithering algorithms; as you probably have surmised already, the dithering effect is created using dithering algorithms that are a part of the indexed file format (PNG8 in this case) encoder’s compression routines.
This tricks your eye into thinking that there is a third color being used. Dithering gives you the maximum perceptual number of colors using the 256 color palette. If each of those 256 colors borders on each of the other 256 colors, you could simulate the maximum number of 65,536 colors (16-bit color), but this seldom occurs. You can still see the potential for creating additional colors, and you will be amazed at the results that the indexed color codec and data formats (PNG8 or GIF) can achieve in compression scenarios involving certain imagery, featuring the right number of colors and subject matter that is optimal for indexed color.
Android Studio New Media Fundamentals: Content Production of Digital Audio/Video, Illustration and 3D Animation by Wallace Jackson
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